![]() If you have a question about the game, please read the rest of this post your question might be answered there. Added new phone artwork for the pause screen and cut-scene where Yandere-chan meets Info-chan. Fixed bug that was causing students to get stuck on pillars while walking near walls. I know I say this every time, but: hopefully, with this build, there will be no more game-breaking bugs, and we’ll return to the original update schedule of “new builds on the 1st and 15th every month.” (But, of course, it’s still possible that more game-breaking bugs could be discovered and reported, so daily updates might continue for a few more days…)Ī lot of people have been asking me the same questions recently, so I’m going to include a short “Frequently Asked Questions” segment at the bottom of this blog post. Filename: YandereSimApril4th.zip (719MB) Download from Google Drive. ![]() I would prefer to release builds much less frequently…but, if a critical, game-breaking bug is discovered, I must fix it and upload a new build that day. Over the past 10 days, various progression-stopping bugs were discovered and reported, so I’ve been releasing builds much more often than usual. ![]() I don’t want anyone’s first impression of Yandere Simulator to be, “Huh? My character froze! I’m stuck!” or anything along those lines. ![]() If a bug that prevents progression through the game is discovered, I must fix it and release a new build as soon as possible. Hi! You might be curious why I’ve been releasing so many new builds so frequently! I’ll explain. ![]()
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